This plays off the whole "Their very presence on the battlefield is said to have a psychological effect on enemy infantry" thing. An idea I have for them is to make it so their mortars gain a debuff (of sorts) that make enemy infantry easier to suppress. At present, they lack one, so adding one would help. The attack doesn't have to be strong, but just having an anti-air attack would make the Eisenhans so very useful against an air spammer, while not being impossible for an Usonian to deal with (the Usonian player could use a Salem, Attucks, or Knox to take out the Eisenhans). Plus it would give the Saxonians an edge against air attacks compared to the Polanians or Rusviets. Make it so their mortars can fire flak bursts at air units and it'd be a lot like the Thor from Starcraft 2. Eisenhans right now are defenseless against a Revere or other air unit and can't escape air attackers, so I think giving them the ability to attack air would greatly improve their utility. This would make them more powerful against slow/static targets while not making them oppressive against infantry, as this damage bonus would not affect their splash damage. Increase the damage dealt by the Eisenhans' mortars on a direct hit. They already don't do much to infantry, so I don't think this would make the Eisenhans oppressive to infantry. They already take a long time to set up and fire, so the fact that the shells take a while to hit just hurts even more. I've put this up on Discord, but I'd like to suggest a few changes for the Eisenhans. That's not even getting into how slow they are, and now with air units in the mix, the Eisenhans has lost quite a bit of its value. The Eisenhans has always been an oddball unit, being tough to kill but ultimately having lopsided offensive capabilities due to their mortars being unreliable.